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Mateusz Rzeczyca

C++ / GPU / Graphics / Vulkan / DirectX12

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Author: Mateusz Rzeczyca

C++ Graphics Software Engineer
Ray Tracing? – Introduction to Path Tracing
Posted in
  • Graphics

Ray Tracing? – Introduction to Path Tracing

An introduction to path tracing was presented by me at university in a class on mathematical … Ray Tracing? – Introduction to Path TracingRead more

by Mateusz Rzeczyca•June 23, 2023March 8, 2025
C++ and move semantics
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  • C++

C++ and move semantics

Move semantics makes it possible for compilers to replace expensive copying operations with less expensive moves. … C++ and move semanticsRead more

by Mateusz Rzeczyca•February 6, 2023February 12, 2025
C++ and smart pointers – my notes
Posted in
  • C++

C++ and smart pointers – my notes

Some notes, when from my process of learning smart pointers. Quick Reminder about Memory Why do … C++ and smart pointers – my notesRead more

by Mateusz Rzeczyca•February 6, 2023February 5, 2024•1
C++ and shallow copy vs. deep copy
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  • C++

C++ and shallow copy vs. deep copy

In C++, a shallow copy of an object is a copy of the object that shares … C++ and shallow copy vs. deep copyRead more

by Mateusz Rzeczyca•February 4, 2023February 5, 2024•2
C++ and containers (STL) – my notes
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  • C++

C++ and containers (STL) – my notes

Most computing involves creating collection of values and then manipulating such collections. So container would be … C++ and containers (STL) – my notesRead more

by Mateusz Rzeczyca•February 4, 2023February 5, 2024
git – How to undo the changes?
Posted in
  • Git

git – How to undo the changes?

In today’s post I will try to explain what restoring changes in the Git version control … git – How to undo the changes?Read more

by Mateusz Rzeczyca•April 20, 2020February 12, 2025

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Categories

  • C++ (5)
  • Embedded Systems (2)
    • Arduino (1)
    • nRF52 DK (1)
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